Metal Garden

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I absolutely loved Metal Garden, but I can’t write a Steam review of it because I didn’t play on Steam. Still have some thoughts though.

Metal Garden page 6

Obviously, the game was good enough for me to want to write about, right? Well, the mechanics of it were obviously super lame. It was about as much of a generic shooter as a generic shooter could be. The prose is mediocre at best, too, and the story is disjoint and honestly not even particularly memorable.

But like… It’s a thing. It’s a concrete, well designed, complete thing from end to end. I’m just… I’m so used to drowning in a world full of games that try way too hard to be way more than they are, right? Even cutting through all the massive-audience live-service slop, A lot of games just suck at being a discrete thing.

I don’t know. It’s really nice to be able to still have things in 2026. I want to round up all the people who are making things and lock them in a hermitage where the horrors of the world can’t reach them, and they can continue making things, forever and ever, regardless of their utility. I want humanity to emit an infinite fractal of imaginary things For no reason other than that it’s all we can do to differentiate ourselves against the noise of entropy- Well, that and I’m curious to see where that will go.

That’s all to say, Metal Garden resonated with me. I like that it can imagine a far, far future and work out all the details. It’s like, a miniature simulation? It’s cohesive, for sure. Not that like, any of the stuff in Metal Garden is sci-fi; it’s more of a bizarre fantasy piece than anything. On reflection, maybe I’m giving it too much credit.

Things that went well:

  • Good color palette
  • Fun and interesting environmental designs
  • Pleasant minimalistic style allocated details in the correct places
  • Really tugs at your curiosity and makes you want to explore

Things that sucked:

  • Poor prose quality
  • Didn’t stick the landing at the end
  • Poor power scaling parity (we can’t shake our common ancestor of power-trip RPGs like doom, can we?)
  • I don’t find single player shooter games like this fun.
  • Spatial reasoning puzzles are so boring.
  • Too linear, not enough to explore?

It’d be nice to have a review aggregator on my site. You know, something that pulls from VNDB, Steam, Goodreads, and my blog… Then squares the circle! I like being able to provide a comprehensive picture of my media preferences.